AMD Radeon RX 560 vs Intel Iris Xe Graphics G7 (96EU)
Compared 2 processors: AMD Radeon RX 560, vs Intel Iris Xe Graphics G7 (96EU). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 34 17 15 n/a | 21 10 n/a n/a |
The Witcher 3 | 15 15 9 n/a | 13 10 n/a n/a |
Counter-Strike 2 | 33 19 15 n/a | 20 11 9 n/a |
Far Cry 6 | 28 19 13 n/a | 14 11 n/a n/a |
Hogwarts Legacy | 13 11 n/a n/a | n/a n/a n/a n/a |
COD Modern Warfare 3 | 26 22 17 9 | 13 11 10 n/a |
Ghost of Tsushima | 13 9 n/a n/a | 10 n/a n/a n/a |
Cyberpunk 2077 | 12 10 n/a n/a | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 23 19 13 n/a | 13 11 9 n/a |
| 1080p High | 22 | 13 |
| 1080p Ultra | 16 | 9 |
| 1440p Ultra | 11 | - |
| 4K Ultra | - | - |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 1857 | 1291 |
| Fire Strike | 6495 | 4470 |
| Night Raid | 25510 | 14228 |
| Background Blur | 34 frames/s | 34.5 frames/s |
| Face Detection | 17.6 frames/s | 27.4 frames/s |
| Horizon Detection | 0.69 Gpix/sec | 0.75 Gpix/sec |
| Edge Detection | 1.43 Gpix/sec | 1.11 Gpix/sec |
| Gaussian Blur | 1.15 Gpix/sec | 0.39 Gpix/sec |
| Feature Matching | 0.2 Gpix/sec | 0.18 Gpix/sec |
| Stereo Matching | 65.5 Gpix/sec | 55.6 Gpix/sec |
| Particle Physics | 2232.5 fps | 3061.7 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 487 | n/a |
| DirectX 11 | 24 fps | n/a |
| DirectX 12 | 20 fps | n/a |
| GPU Compute | 1449 Ops/s | n/a |
| Aztec Ruins (Normal) | 144.3 fps | n/a |
| API | Vulkan | n/a |
| OS | Windows | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Intel |
| Build | Discrete | Integrated |
| Announced | April, 18, 2017 | August, 15, 2020 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Universal |
| Segment | Mid-range | Entry-level |
| Architecture | GCN 4.0 | Generation 12.1 |
| Codename | Polaris 21 | Tiger Lake GT2 |
| Price | 99 | n/a |
GPU
| GPU Frequency | 1175 MHz | 300 MHz |
| Boost GPU Frequency | 1275 MHz | 950-1550 MHz |
| Shader Units | 1024 | 768 |
| TMUs | 64 | 48 |
| ROPs | 16 | 24 |
| Execution Units | n/a | 96 |
| Ray Tracing Cores | No | No |
| Tensor Cores | No | No |
| L1 cache | 16 KB/core | n/a |
| L2 cache | 1024 KB/core | 1024 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 20 Gpix/sec | 23-37 Gpix/sec |
| Texture Fill Rate | 82 GTex/s | 46-74 GTex/s |
| FLOPS | 2.6 TFLOPS | 1.5-2.4 TFLOPS |
Process
| Interface | PCIe 3.0 x8 | Ring Bus |
| TGP | 75 W | 15 W |
| Process | GlobalFoundries | Intel |
| Process tech. | 14 nm | 10 nm |
| Transistor Size | 123 mm² | 146 mm² |
| Transistor count | 3 billion | n/a |
| Transistor density | 24.39 MTr/mm² | n/a |
Memory
| Interface | GDDR5 | System Shared |
| Memory Frequency | 1750 MHz | n/a |
| Bus | 128 bit | n/a |
| ECC support | No | No |
| Effective Memory Speed | 7000 MB/s | n/a |
| Memory Size | 4 GB | n/a |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| DisplayPort | 1.4a | n/a |
| Ray Tracing | No | No |
| DLSS | No | No |
Results
After analyzing the data, we consider Intel Iris Xe Graphics G7 (96EU) the clear winner in this comparison.
Survey
Total Votes: 5
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider