AMD Radeon RX 5600 XT vs Nvidia GeForce RTX 3070 Ti
Compared 2 processors: AMD Radeon RX 5600 XT, vs Nvidia GeForce RTX 3070 Ti. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 112 59 47 28 | 156 102 93 68 |
The Witcher 3 | 94 75 49 29 | 177 148 105 59 |
Counter-Strike 2 | 158 108 73 35 | 261 198 140 81 |
Far Cry 6 | 90 73 55 26 | 134 124 102 64 |
Hogwarts Legacy | 53 43 31 17 | 104 85 65 36 |
COD Modern Warfare 3 | 76 67 45 29 | 133 120 93 60 |
Ghost of Tsushima | 61 44 34 15 | 94 79 63 36 |
Cyberpunk 2077 | 55 51 28 13 | 115 102 63 29 |
Shadow of the Tomb Raider | 103 88 57 29 | 178 165 125 68 |
| 1080p High | 89 | 150 |
| 1080p Ultra | 68 | 125 |
| 1440p Ultra | 47 | 94 |
| 4K Ultra | 25 | 56 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 7633 | 14873 |
| Solar Bay | n/a | 69827 |
| Port Royal | n/a | 8880 |
| Fire Strike | 22310 | 37227 |
| Night Raid | 86630 | 133622 |
| Background Blur | 123.2 frames/s | 197 frames/s |
| Face Detection | 71.4 frames/s | 128.1 frames/s |
| Horizon Detection | 2.85 Gpix/sec | 6.56 Gpix/sec |
| Edge Detection | 4.1 Gpix/sec | 8.81 Gpix/sec |
| Gaussian Blur | 3.48 Gpix/sec | 6.47 Gpix/sec |
| Feature Matching | 0.62 Gpix/sec | 1.26 Gpix/sec |
| Stereo Matching | 253.9 Gpix/sec | 609.3 Gpix/sec |
| Particle Physics | 7670.6 fps | 18205 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 870 | 1051 |
| DirectX 11 | 96 fps | 192 fps |
| DirectX 12 | 52 fps | 91 fps |
| GPU Compute | 6338 Ops/s | 11708 Ops/s |
| Aztec Ruins (Normal) | 533 fps | 865.5 fps |
| Car Chase | 465.4 fps | 699.5 fps |
| Manhattan 3.1.1 (1440p) | 387.4 fps | 610.7 fps |
| T-Rex | 1882.8 fps | 3191.9 fps |
| ALU 2 | 2438.2 fps | 4526.7 fps |
| Driver Overhead 2 | 198.3 fps | 288.3 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 2278.9 | 4520.6 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 21, 2020 | June, 10, 2021 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | RDNA 1.0 | Ampere |
| Codename | Navi 10 | GA104 |
| Price | 279 | 599 |
GPU
| GPU Frequency | 1130 MHz | 1575 MHz |
| Boost GPU Frequency | 1560 MHz | 1770 MHz |
| Shader Units | 2304 | 6144 |
| TMUs | 144 | 192 |
| ROPs | 64 | 96 |
| Execution Units | n/a | 48 |
| Ray Tracing Cores | No | 48 |
| Tensor Cores | No | 192 |
| L1 cache | n/a | 128 KB/core |
| L2 cache | 3000 KB/core | 4000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 100 Gpix/sec | 170 Gpix/sec |
| Texture Fill Rate | 225 GTex/s | 340 GTex/s |
| FLOPS | 7.2 TFLOPS | 21.7 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 150 W | 290 W |
| Process | TSMC | Samsung |
| Process tech. | 7 nm | 8 nm |
| Transistor Size | 251 mm² | 392 mm² |
| Transistor count | 10 billion | 17 billion |
| Transistor density | 39.84 MTr/mm² | 43.37 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6X |
| Memory Frequency | 1500 MHz | 1188 MHz |
| Bus | 192 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 12000 MB/s | 19000 MB/s |
| Memory Size | 6 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | 8.6 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | No | Yes |
| DLSS | No | DLSS 2 |
Results
After analyzing the data, we consider Nvidia GeForce RTX 3070 Ti the clear winner in this comparison.
Survey
Total Votes: 5
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider