AMD Radeon RX 6600 vs Nvidia RTX 4000 Ada
Compared 2 processors: AMD Radeon RX 6600, vs Nvidia RTX 4000 Ada. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 140 81 66 45 | 152 100 90 66 |
The Witcher 3 | 125 108 74 38 | 172 146 104 55 |
Counter-Strike 2 | 202 142 96 52 | 248 193 137 81 |
Far Cry 6 | 110 98 73 42 | 133 121 100 61 |
Hogwarts Legacy | 76 62 47 22 | 102 82 65 32 |
COD Modern Warfare 3 | 103 95 66 42 | 128 116 87 57 |
Ghost of Tsushima | 80 63 45 23 | 92 77 61 36 |
Cyberpunk 2077 | 80 71 42 18 | 109 97 64 31 |
Shadow of the Tomb Raider | 137 118 85 39 | 175 158 117 65 |
| 1080p High | 117 | 146 |
| 1080p Ultra | 93 | 121 |
| 1440p Ultra | 66 | 92 |
| 4K Ultra | 36 | 54 |
| Deviation | Low | High |
Benchmarks
| Time Spy | 10423 | 14415 |
| Solar Bay | 44973 | 66759 |
| Port Royal | 5820 | 8898 |
| Fire Strike | 26478 | 37277 |
| Night Raid | 98514 | 158480 |
| Background Blur | 104.1 frames/s | 235.3 frames/s |
| Face Detection | 79.7 frames/s | 157.9 frames/s |
| Horizon Detection | 2.05 Gpix/sec | 5.53 Gpix/sec |
| Edge Detection | 2.61 Gpix/sec | 7.44 Gpix/sec |
| Gaussian Blur | 2.59 Gpix/sec | 7.87 Gpix/sec |
| Feature Matching | 0.64 Gpix/sec | 1.58 Gpix/sec |
| Stereo Matching | 257.8 Gpix/sec | 737.7 Gpix/sec |
| Particle Physics | 7635.3 fps | 22409.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 881 | 1102 |
| DirectX 11 | 152 fps | 208 fps |
| DirectX 12 | 51 fps | 98 fps |
| GPU Compute | 6706 Ops/s | 11971 Ops/s |
| Aztec Ruins (Normal) | 567.8 fps | 731.5 fps |
| Car Chase | n/a | 715.5 fps |
| Manhattan 3.1.1 (1440p) | 427.9 fps | 572.7 fps |
| T-Rex | 1906.1 fps | 2821.6 fps |
| ALU 2 | 2284.3 fps | 4489.8 fps |
| Driver Overhead 2 | 600 fps | 141.8 fps |
| API | Metal | OpenGL |
| OS | OS X | Windows |
| Tessellation | n/a | 4685.1 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Nvidia |
| Build | Discrete | Discrete |
| Announced | October, 13, 2021 | August, 9, 2023 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | RDNA 2.0 | Ada Lovelace |
| Codename | Navi 23 | AD104 |
| Price | 329 | 1250 |
GPU
| GPU Frequency | 1626 MHz | 1500 MHz |
| Boost GPU Frequency | 2491 MHz | 2175 MHz |
| Shader Units | 1792 | 6144 |
| TMUs | 112 | 192 |
| ROPs | 64 | 80 |
| Execution Units | n/a | 48 |
| Ray Tracing Cores | 28 | 48 |
| Tensor Cores | No | 192 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 2000 KB/core | 48000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 159 Gpix/sec | 174 Gpix/sec |
| Texture Fill Rate | 279 GTex/s | 418 GTex/s |
| FLOPS | 8.9 TFLOPS | 26.7 TFLOPS |
Process
| Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
| TGP | 132 W | 130 W |
| Process | TSMC | TSMC |
| Process tech. | 7 nm | 5 nm |
| Transistor Size | 237 mm² | 294 mm² |
| Transistor count | 11 billion | 35 billion |
| Transistor density | 46.41 MTr/mm² | 119.05 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 1750 MHz | 2250 MHz |
| Bus | 128 bit | 160 bit |
| ECC support | No | No |
| Effective Memory Speed | 14000 MB/s | 18000 MB/s |
| Memory Size | 8 GB | 20 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | 8.9 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 3 |
Results
After analyzing the data, we consider Nvidia RTX 4000 Ada the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider