Nvidia RTX 4000 Ada vs Nvidia GeForce GTX 1060 6GB
Compared 2 processors: Nvidia RTX 4000 Ada, vs Nvidia GeForce GTX 1060 6GB. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 152 100 90 66 | 68 37 29 16 |
The Witcher 3 | 172 146 104 55 | 54 40 26 13 |
Counter-Strike 2 | 248 193 137 81 | 96 63 42 18 |
Far Cry 6 | 133 121 100 61 | 50 45 33 15 |
Hogwarts Legacy | 102 82 65 32 | 32 22 18 9 |
COD Modern Warfare 3 | 128 116 87 57 | 38 32 22 13 |
Ghost of Tsushima | 92 77 61 36 | 29 20 16 9 |
Cyberpunk 2077 | 109 97 64 31 | 30 26 19 n/a |
Shadow of the Tomb Raider | 175 158 117 65 | 57 49 34 18 |
| 1080p High | 146 | 50 |
| 1080p Ultra | 121 | 37 |
| 1440p Ultra | 92 | 27 |
| 4K Ultra | 54 | 13 |
| Deviation | High | Low |
Benchmarks
| Time Spy | 14415 | 4203 |
| Solar Bay | 66759 | 11205 |
| Port Royal | 8898 | 838 |
| Fire Strike | 37277 | 13131 |
| Night Raid | 158480 | 54567 |
| Background Blur | 235.3 frames/s | 100.2 frames/s |
| Face Detection | 157.9 frames/s | 48.1 frames/s |
| Horizon Detection | 5.53 Gpix/sec | 1.54 Gpix/sec |
| Edge Detection | 7.44 Gpix/sec | 2.25 Gpix/sec |
| Gaussian Blur | 7.87 Gpix/sec | 2.58 Gpix/sec |
| Feature Matching | 1.58 Gpix/sec | 0.25 Gpix/sec |
| Stereo Matching | 737.7 Gpix/sec | 136.9 Gpix/sec |
| Particle Physics | 22409.2 fps | 4220.5 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1102 | 747 |
| DirectX 11 | 208 fps | 72 fps |
| DirectX 12 | 98 fps | 37 fps |
| GPU Compute | 11971 Ops/s | 4310 Ops/s |
| Aztec Ruins (Normal) | 731.5 fps | 309.1 fps |
| Car Chase | 715.5 fps | 299.9 fps |
| Manhattan 3.1.1 (1440p) | 572.7 fps | 253.8 fps |
| T-Rex | 2821.6 fps | 1307.9 fps |
| ALU 2 | 4489.8 fps | 5983.8 fps |
| Driver Overhead 2 | 141.8 fps | 282.6 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 4685.1 | 1538.6 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | August, 9, 2023 | July, 19, 2016 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Ada Lovelace | Pascal |
| Codename | AD104 | GP106 |
| Price | 1250 | 299 |
GPU
| GPU Frequency | 1500 MHz | 1506 MHz |
| Boost GPU Frequency | 2175 MHz | 1709 MHz |
| Shader Units | 6144 | 1280 |
| TMUs | 192 | 80 |
| ROPs | 80 | 48 |
| Execution Units | 48 | 10 |
| Ray Tracing Cores | 48 | No |
| Tensor Cores | 192 | No |
| L1 cache | 128 KB/core | 48 KB/core |
| L2 cache | 48000 KB/core | 1536 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 174 Gpix/sec | 82 Gpix/sec |
| Texture Fill Rate | 418 GTex/s | 137 GTex/s |
| FLOPS | 26.7 TFLOPS | 4.4 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| TGP | 130 W | 120 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 16 nm |
| Transistor Size | 294 mm² | 200 mm² |
| Transistor count | 35 billion | 4 billion |
| Transistor density | 119.05 MTr/mm² | 20 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR5 |
| Memory Frequency | 2250 MHz | 2002 MHz |
| Bus | 160 bit | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | 18000 MB/s | 8000 MB/s |
| Memory Size | 20 GB | 6 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.9 | 6.1 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | No |
| DLSS | DLSS 3 | No |
Results
After analyzing the data, we consider Nvidia RTX 4000 Ada the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider